Touch Rules Summary
NUMBER OF PLAYERS
Corporate Touch is played six a side with four
possible substitutes - a team can play with a minimum of four
players.
Mixed teams must have a minimum of two females on the field
at all times.
SUBSTITUTES
Substitutes can be made at any time -
(i) following a touchdown, no physical contact needed.
(ii) during play interchanges must occur at the sideline, in
an onside position, and players involved must make physical
contact prior to the substitute entering the field of play.
DURATION & FIELD SIZE
The game will consist of 2 x 12 minute halves
with a 2 minute half time break.
The playing field is 60 x 40 metres.
HOW TO PLAY
The object of the game is for each team is to
score touchdowns, and prevent the opposition from scoring.
The attacking team retains possession of the ball until six
touches have been effected. Possession of the ball then
reverts to the other team.
The ball cannot be passed or knocked forward.
To play the ball following a touch, the player in possession
places the ball on the ground and rolls the ball between the
legs to a player standing immediately behind, who then passes
the ball. If this player attempts to run with the ball and is
touched then possession is lost to the opposition.
COMMENCEMENT OF PLAY
To begin play:
- Play is commenced with a tap at the centre line. Defenders
must stay 10m away until the ball has been tapped (violation
= tap awarded on the 10m line).
- After a touchdown, play is restarted the same way.
- Penalty taps are taken in the same manner, with the
defending team 10m away.
SCORING
The attacking team aims to place the ball on or
over the end line without being touched.
The acting half cannot score a touchdown (violation = loss of
possession).
If a player mistakenly places the ball before the end line he
can retain possession and play the ball on that spot.
If a player is touched over the end line before placing the
ball on the ground, he retreats five metres from the line and
plays the ball.
GENERAL PLAY
When a touch occurs the touched player must play
the ball at the place where he was touched. (Violation =
penalty to the opposition).
Following the sixth touch, possession is lost and the
opposition will play the ball at the mark.
Should a player in possession allow the ball to fall to the
ground, the opposition gains possession.
Intercepts are permitted.
Advantage rule will be played where possible. Obstruction and
shepherding is not permitted.
The touched player must play the ball by rolling it between
his legs a distance of less than one metre.
Defending teams must be five metres away in a play the ball
situation and cannot move forward until the acting half has
touched the ball (violation = the attacking team receives a
penalty tap at the 5m position and the touch count restarts).
Defending players must allow the acting half to pass the ball
or move from the spot. The acting half may not delay his
actions.
Offside players must not become involved in the play until
they have moved into an onside position.
A ball run or thrown over the sideline results in loss of
possession and a restart 5m infield from the sideline.
Play the balls from touches effected within 5m of the end
line may be moved back 5m from the end line.
If a defending player deliberately touches the ball while it
is in flight between players of the attacking team, and the
ball goes to ground, possession is retained and the touch
count is restarted. If the ball is touched in flight, and the
attacking team retains possession, the touch count restarts.
PENALTIES
A penalty shall be awarded for:
i) any rough or dangerous play
ii) deliberate time wasting
iii) any breach of the rules
iv) dissent abuse or bad sportsmanship
v) back chatting to the referees
Dangerous play includes excessive force in a touch, running
into a player, charging at a player or reckless play.
For any breach of the rules possession goes to the
non-offending team. The umpire will play advantage and play
on where ever possible.
No aggressive touching or intimidating play is permitted.
* Penalties can be awarded with 10 metre penalties at the
discretion of the referee.
* Players will be sent from the field for misconduct or
aggressive play.
IMPORTANT: Studded
football boots are not permitted. All players must wear
shoes.
DEFINITIONS
TOUCH - A player is to use minimum physical
force necessary to effect a touch and may touch on any part
of the body, including the hair, clothing and the ball.
PLAY THE BALL - The necessary act of bringing the ball back
into play after a touch or change of possession. The player
faces the opposition’s endline and rolls the ball back
between his legs not more than a metre. The ball is then
picked up by the acting half. The defending team must retire
5m.
ACTING HALF - The player who stands behind the player who
plays the ball and picks up the ball to pass or run. He loses
possession if touched.
TAP - Taken by placing the ball on the ground and tapping it
with the foot no more than 1m. Used to commence play,
recommence play after a touchdown and when a penalty is
awarded. The defending team must retire 10m.
TOUCHDOWN - Method of scoring by placing the ball on or over
the end line.
CORPORATE CHALLENGE POINTS
Participation...........1
point
Draw........................2 points
Win...........................3 points
Forfeit......................0 points
Being forfeited to...4 points
Score 5 touchdowns.........1 bonus point
Points are cumulative